Panelization
From surface to trimmed panels in one node: optional boundary (build the surface from curves or trim it), the pattern (Voronoi, UV Grid, Triangulation, Hexagonal; Mesh passes through), density from Target Size, then the cut to the outline and around holes.
Docs for v0.1.9, the latest version.
ID
panelization-panelization-·-patterns-panelizeGroup
Panelization · Patterns
Plugin
PanelizationKeywords
Panelize
Panelization · Patterns
13
What the node takes in, from wires or typed values.
Surface
The face to panelize (none = flat 10 x 6 rectangle)
Curves
Boundary curves (outline and holes, or 2-4 open edge curves)
Boundary Mode
Default 0
0 = off, 1 = build the surface from the curves, 2 = trim the surface to the curves
Pattern
Default 0
0 Voronoi, 1 UV Grid, 2 Triangulation, 3 Hexagonal, 4 Mesh (panels from Mesh Panelize)
Target Size
Default 0
Panel span in model units, the main density control (0 = use U / V Count). Corners near a boundary outline snap onto it automatically.
U Count
Default 8
Columns when Target Size is 0 (Voronoi / Triangulation make U x V cells)
V Count
Default 6
Rows when Target Size is 0 (Voronoi / Triangulation make U x V cells)
Seed
Default 7
Random seed (Voronoi, Triangulation)
Relax Iterations
Default 2
Relaxation rounds, more = more even cells (Voronoi, Triangulation)
Attractors
Points that make panels smaller near them
Attractor Strength
Default 0
0 = off
Attractor Radius
Default 0
Reach of the attractors (0 = automatic)
Mesh Panels
Panels from Mesh Panelize (used when Pattern is 4)
3
What the node gives out, to wire into other nodes.
Panel Curves
One closed outline per panel, on the surface
Surface
The surface the panels lie on: wire it to every later node
Panel Count
This node has no documentation beyond its description and ports yet.