Light

Point Light

Light

Point Light

Docs for v2.1.16, the latest version.

ID

light-light-point-light

Group

Light

Plugin

Light

Keywords

point
light
7 inputs, 1 output

Ports

Inputs

7

What the node takes in, from wires or typed values.

Color

Color

Default #ffffff

Color

Intensity

Number

Default 1

Intensity

Position

Point

Position of the light

Distance

Number

Default 0

Maximum range of the light

Decay

Number

Default 2

Rate at which the light dims

Power

Number

Default 100

The light power

Cast Shadow

Boolean

Default false

Enable or disable shadow casting

Outputs

1

What the node gives out, to wire into other nodes.

Light

Light

Result Light

Creation method#

There are two options for creating a Point Light node.#

  • The first way to create a Point Light node is using the search list, which is opened by double left-clicking in the workspace. You can write the name of the node you need or words associated with this node.
    • point light
  • The second way is to select a Point Light node from the menu that opens from the top left.
    • Menu > Tool > Light > Point Light

Steps#

  • Create a Point Light node.
  • Connect the light color to the first port.
  • Connect the light intensity to the second port.
  • Connect the light position to the third port.
  • Connect the maximum distance to the fourth port.
  • Connect the decay rate to the fifth port.
  • Connect the power of the light to the sixth port.
  • Connect the shadow toggle (castShadow) to the seventh port.

After creating the node, connect the light color to the first port, intensity to the second port, position to the third port, distance to the fourth port, decay to the fifth port, power to the sixth port, and shadow toggle to the seventh port. On the output port, you will receive the resulting point light object.

See also#

Directional Light
Spot Light
Hemisphere Light

History

First documented in v2.1.16

Oct 20, 2026

Versions before it were published before changes were recorded.