By
BeeGraphy
Version 1.0.5
Version history
BeeGraphy Editor Light Plugin
This plugin includes light nodes designed for use in the BeeGraphy Editor, enabling advanced control of lighting in 3D scenes. These nodes are part of the BeeGraphy Editor engine and allow you to create realistic and dynamic lighting setups for your projects.
Usage
The nodes in this plugin are responsible for configuring and managing lighting in your scene. They support a variety of light types, allowing users to create custom illumination setups that enhance the visual quality of their models. To find these nodes, look under the Core group in the menu, or use the search engine.
Available Light Nodes
Ambient Light Node: Provides uniform lighting across the entire scene without casting shadows.
Parameters:
- color: The color of the light.
- intensity: The brightness of the light.
- Directional Light Node: Simulates sunlight by casting parallel light rays.
Parameters:
- color: The color of the light.
- intensity: The brightness of the light.
- position: The position of the light in 3D space.
- castShadow: Enable or disable shadow casting.
- shadow.mapSize: Resolution of the shadow map.
- shadow.bias: Offset for shadow rendering.
What's New in v1.0.2
Released on October 8, 2025
This release includes 6 nodes and 1 groups, providing expanded capabilities for your workflows.
Release notes generated on April 5, 2026. Edit this content to add version-specific details.
Documentation
Light