Tool

Surface Glue

Boolean Operation

Returns union of surfaces using glue mode for touching/non-penetrating shapes. Faster for assembling operations.

Docs for v2.1.18, the latest version.

ID

tool-boolean-operation-surface-glue

Group

Boolean Operation

Plugin

Tool

Keywords

glue
boolean
su
assemble

Surface Glue

Boolean Operation

2 inputs, 1 output

Ports

Inputs

2

What the node takes in, from wires or typed values.

Geometry 1

Geometry

Surfaces or Surfaces (closed Curves) for boolean operation

Glue Type

String

Default Shift

Glue mode can be only "Shift" or "Full". It is default "Shift"

Outputs

1

What the node gives out, to wire into other nodes.

Surface

Surface

Result outlines of boolean union with glue

Creation method#

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There are two options for creating a Surface Glue node.#

  • The first way to create a Surface Glue node using the search list, which is opened by double left-clicking in the workspace. You can write the name of the node you need, or words associated with this node.
    • glue , boolean , su , assemble
  • The second way is to select a Surface Glue node from the menu that opens from the top left.
    • Menu > Tool > Boolean Operation > Surface Glue

Steps#

  • Create a Surface Glue node.
  • Connect the first surface with which we want to union to the first port.
  • Connect the second surface that we want to union with the first surface.
  • Add a port for additional surfaces using the "add port" function in the port menu and connect other surfaces to the added ports.
  • Optionally set the Glue Type parameter (GlueShift for touching faces, GlueFull for exact match - fastest).

After creating a node, to the first port, connect the first surface with which we want to union other surfaces, connect the second surface to the second port with which we want to union the first surface connected to the first port. For more than two surfaces, you need to add ports using the "add port" function in the port menu and connect other surfaces to these ports.

The Surface Glue operation is optimized for touching/non-penetrating shapes. It uses glue mode to skip heavy intersection calculations when surfaces only touch each other, making it faster for assembling operations.

  • Glue Type GlueShift: Use when shapes touch and faces might overlap/coincide. It shifts shapes slightly to avoid numerical instability.
  • Glue Type GlueFull: Use when faces match exactly (vertex-to-vertex). This is the fastest mode.

On the output port, we will get the result of the union with glue optimization.

See also#

Surface Union
Surface Difference
Surface Intersection

History

First documented in v2.1.18

Oct 20, 2026

Versions before it were published before changes were recorded.