Tool

Map To Surface

Transform

Map a curve from a Source surface to a Target surface using UV reparameterization. Handles seams and face orientation; returns one or more mapped curves

Docs for v2.1.18, the latest version.

ID

tool-transform-map-to-surface

Group

Transform

Plugin

Tool

Keywords

map
morph
mapSrf

Map To Surface

Transform

3 inputs, 1 output

Ports

Inputs

3

What the node takes in, from wires or typed values.

Curve

Curve

Input curve to map

Source

Surface

Surface defining the original UV-space

Target

Surface

Surface to map onto (target UV-space)

Outputs

1

What the node gives out, to wire into other nodes.

Curve

Curve

Mapped curve(s) on the Target surface

Creation method#

There are two options for creating a Map To Surface node.#

  • The first way to create a Map To Surface node using the search list, which is opened by double left-clicking in the workspace. You can write the name of the node you need, or words associated with this node.
    • map , mapSrf , morph
  • The second way is to select a Map To Surface node from the menu that opens from the top left.
    • Menu > Tool > Transform > Map To Surface

Steps#

  • Create a Map To Surface node.
  • Connect the Curve you want to map to the first port.
  • Connect the Source surface (where the curve currently “lives” / is evaluated) to the second port.
  • Connect the Target surface (where you want the curve to be mapped) to the third port.

On the output port you will get the mapped curve(s) positioned on the Target surface in 3D space.

See also#

OrientDirection
Mirror
Scale
Mirror Curve By Curve

History

First documented in v2.1.18

Oct 20, 2026

Versions before it were published before changes were recorded.