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Solid
Sphere 4Pnt

Create sphere with 4 points

ID

662ae7a510b6cb87640c92b7

Name

Sphere 4Pnt

Group

Solid

Package

Tool

Keywords

sphere
4PntSphere

Surface

Vector

Transform

Primitive Curves

Curve Analysis

Toolset

Triangulation

Boolean Operation

Panels

Solid

Intersection

Text

Image

Analysis

Array

Creation method

There are two options for creating a Sphere 4Pnt node.

  • The first way to create a Sphere 4Pnt node is using the search list, which is opened by double left-clicking in the workspace. You can write the name of the node you need, or words associated with this node.
    • sphere , 4PntSphere
  • The second way is to select a Sphere 4Pnt node from the menu that opens from the top left.
    • Menu > Tool > Solid > Sphere 4Pnt

Steps

  • Create a Sphere 4Pnt node.
  • Connect the first point to the first port.
  • Connect the second point to the second port.
  • Connect the third point to the third port.
  • Connect the fourth point to the fourth port.

After creating the node, connect the first point to the first port, and the second point to the second port it cannot be coincident with the first point, the third point to the third port and it cannot be coplanar with the first and second points, and the fourth point to the fourth port it cannot be coplanar first, second and third points. On the output port, we will get the resulting sphere.

See also

Box
Cylinder
Torus

Inputs

NameTypeDescriptionDefault Value
pnt1
Point
First pointVector([-10, 0, 0])
pnt2
Point
Second pointVector([0, 0, 0])
pnt3
Point
Third pointVector([0, 10, 0])
pnt4
Point
Fourth pointVector([0, 0, 10])

Outputs

NameTypeDescription
sphere
Solid
Resulting sphere
origin
Point
Sphere origin
radius
Number
Sphere radius