latest
Transform
Change Origin

Translate (move) an object to a point

ID

662ae7a510b6cb87640c924d

Name

Change Origin

Group

Transform

Package

Tool

Keywords

moveOrigin
translateOrigin

Surface

Vector

Transform

Primitive Curves

Curve Analysis

Toolset

Triangulation

Boolean Operation

Panels

Solid

Intersection

Text

Image

Analysis

Array

Creation method

There are two options for creating a Change Origin node.

  • The first way to create a Change Origin node using the search list, which is opened by double left-clicking in the workspace. You can write the name of the node you need, or words associated with this node.
    • moveOrigin , translateOrigin
  • The second way is to select a Change Origin node from the menu that opens from the top left.
    • Menu > Tool > Transform > Change Origin

Steps

  • Create a Change Origin node.
  • Connect to the first port the geometry you want to change origin.
  • Connect the point to which you want to move the geometry to the second port.
  • Connect the boolean toggle to change the geometry center or corner point to the third port.

After creating a node, connect the geometry you want to change origin to the first port. To the second port, you need to connect the point to which you want to move the geometry. Connect the boolean toggle to change the geometry center or corner point to the third port. On the output port, you will get the translated geometry.

See also

Rotate
Mirror
Scale
Move

Inputs

NameTypeDescriptionDefault Value
geometry
Geometry
Base geometry
point
Point
Connect the point to which you want to moveVector([10, 10, 10])
bool
Boolean
Change geometry center or corner point

Outputs

NameTypeDescription
translatedGeometry
Geometry
Translated geometry