Tool

Primitive Curves

Blend Curve

  • Surface

  • Vector

  • Transform

  • Primitive Curves

  • Curve Analysis

  • Toolset

  • Triangulation

  • Boolean Operation

  • Panels

  • Solid

  • Intersection

  • Text

  • Image

  • Analysis

  • Array

  • Render

  • 3D Object

Blend Curve

Create a blend curve between two curves

Details

ID

tool-primitive-curves-blend-curve

Name

Blend Curve

Group

Primitive Curves

Package

Tool

Keywords

blend
bc

Input ports

NameTypeDescriptionDefault Value
Curve A
Curve
First curve for blend
Curve B
Curve
Second curve for blend
Factor A
Number
Bulge factor at A
Factor B
Number
Bulge factor at B

Output ports

NameTypeDescription
Curve
Curve
Blend curve connecting the end of A to the start of B

Creation method

There are two options for creating a Blend Curve node.

  • The first way to create a Blend Curve node is using the search list, which is opened by double left-clicking in the workspace. You can write the name of the node you need or words associated with this node.
    • blend , bc
  • The second way is to select a Blend Curve node from the menu that opens from the top left.
    • Menu > Tool > Primitive curves > Blend Curve

Steps

  • Create a Blend Curve node.
  • Connect the first curve for blend to the first port.
  • Connect the second curve for blend to the second port.
  • Connect the bulge factor at A to the third port.
  • Connect the bulge factor at B to the fourth port.

After creating the node, you'll need to connect two curves to the "A" and "B" inputs, and then set the bulge factors for "FA" and "FB". Upon completion, you will receive the resulting curve through the output port.

See also

Interpolate
NURBS Curve