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Tools for modeling in the BeeGraphy Editor.
Name
Tool
Version
1.2.2
Published date
2023.10.13 10:45
From last publish
2 months ago
Groups
14
Nodes
216
Surface
Vector
Transform
Primitive Curves
Curve Analysis
Toolset
Triangulation
Boolean Operation
Panels
Solid
Intersection
Text
Analysis
Array
Surface
Curve To Surface
Converting curves to surface
Extrude Point
Extrude curves to a point
Extrude Curve
Extrude curves along a vector
Extrude Along
Extrude curves along a curve
Sweep
Create a sweep surface with one rail curve
Loft Surface
Create a lofted surface through a set of section curves
Revolve Surface
Create a surface between two curves
Surface From Points
Create a nurbs surface from a grid of points
Surface From Curves
Create a nurbs surface from curves
Pipe
Create a pipe surface
Pipe Variable
Create a pipe surface with variable radii around a rail curve
Surface 4Pnt
Create a surface connecting four corner point
Surface By Edges
Create a surface from two, three or four edge curves
Sum Surface
Create a surface with 2 curves
Rectangle Surface
Create a rectangular surface
Circle Surface
Create a circle surface
Surface Area
Measure the area of a surface
Surface Iso Curves
Construct {uv} iso curves on a surface
Surface Edges
Extract the edge curves of a surface
Face Normals
Extract the normals and center points of all faces in a surface
Cap
Cap all planar holes in a Brep
Offset Surface
Offset a surface with a specified distance
Side Thickness
Give sides thickness and make solid
Divide Surface
Generate a grid of {uv} points on a surface
Vector
Construct Point
Construct a point from {xyz} coordinates
Deconstruct Point
Deconstruct a point into its component parts
Distance 2 Points
Returns the distance between two points
Point List
Create points list using numbers list
Point Cylindrical
Create a point from cylindrical {angle,radius,elevation} coordinates
Geometry Closest Point
Find the closest point on a geometry
Point List Sort
Point list sort by x, y, z components
Closest Point
Find closest point in a point collection
Closest Points
Find closest point in a point collection
Cull Duplicates
Cull points that are coincident within tolerance
Barycentric
Create a point from barycentric {u,v,w} coordinates
Point Oriented
Create a point from plane {u,v,w} coordinates
Point Polar
Create a point from polar {phi,theta,offset} coordinates
Pull Point
Pull a point to a variety of geometry
VectorX
Unit vector parallel to the world {x} axis
VectorY
Unit vector parallel to the world {y} axis
VectorZ
Unit vector parallel to the world {z} axis
Vector XYZ
Create a vector from {xyz} components
Unit Vector
Unitize vector
Deconstruct Vector
Deconstruct a vector into its component parts
Vector By 2Pnt
Create a vector between two points
Amplitude Vector
Set the length of a vector
Angle Vectors
Compute the angle between two vectors
Cross Product
Compute vector cross product
Dot Product
Compute vector dot product
Vector Length
Compute the length (amplitude) of a vector
Reverse Vector
Returns the reverse vector
Vector Rotate
Returns rotated vector around an axis
PlaneXY
World XY plane
PlaneXZ
World XZ plane
PlaneYZ
World YZ plane
Construct Plane
Construct a plane from a vector
Plane By Normal
Create a plane perpendicular to a vector
Deconstruct Plane
Deconstruct a plane into its component parts
Plane Origin
Change the origin point of a plane
Flip Plane
Flip or swap the axes of a plane
Plane Offset
Offset a plane
Plane Closest Point
Find the closest point on a plane
Plane By Line+Pnt
Create a plane from a line and a point
Plane By 2 Lines
Create a plane from two line segments
Rotate Plane
Perform plane rotation around plane z-axis
Adjust Plane
Adjust a plane to match a new normal direction
Align Plane
Perform minimal rotation to align a plane with a guide vector
Plane By 3Pnt
Create a plane through three points
Plane Coordinates
Get the coordinates of a point in a plane axis system
Transform
Orient Vector
It allows for the remapping of vectors from one plane to another plane
Change Origin
Translate (move) an object to a point
Move
Translate (move) an object along a vector
Mirror
Reflect (mirror) an object
Rotate
Rotate an object around a center point and an axis vector
Scale
Scale an object uniformly in all directions
Mirror By Curve
Reflect (mirror) an object
Orient
It allows for remapping of geometry from one plane to another plane
Mirror Point By Surface
Reflect (mirror) an object
Mirror Curve By Surface
Reflect (mirror) an object
Orient Direction
Orient an object using directional constraints only
ScaleNU
Scale an object with non-uniform factors
Shear
Shear an object based on a shearing vector
Primitive Curves
Line
Create a line between two points
Line SDL
Create a line segment defined by start point, tangent and length
Line By 4Pnt
Create a line from guide line and two points
Line By 2Plane
Create a line between two planes
Circle
Returns a circle with a radius and a center point
Circle 3Pnt
Create a circle defined by three points
Circle CNR
Create a circle defined by center, normal and radius
Tangent Lines
Create tangent lines between a point and a circle
Tangent Lines (In)
Create internal tangent lines between circles
Tangent Lines (Ex)
Create external tangent lines between circles
Tangent Arcs
Create tangent arcs between circles
InCircle
Create the in circle of a triangle
Ellipse
Create an ellipse with two radii and a center point
Arc
Create an arc
Arc 3Pnt
Create an arc defined by three points
Arc SED
Create an arc defined by start point, end point and a tangent vector
Modified Arc
Create an arc based on another arc
Rectangle
Create a rectangle using origin, width, length
Rectangle 2Pnt
Create a rectangle with two points
Rectangle By Center
Create a rectangle using center, width, length
Rectangle 3Pnt
Create a rectangle with three points
Polyline
Create a Polyline
Interpolate
Create an interpolated curve
Tween Curve
Tween between two curves
Helix
Create an helix
Polygon
Create a polygon
Polygon By Edge
Create a Polygon
Star
Create a star using a center point, in and out radius, and number of vertices
NURBS Curve
Construct a NURBS curve from control points
Blend Curve
Create a blend curve between two curves
Curve Analysis
Closed
Test if a curve is closed or open
Curve Length
Measure the length of a curve
Length Parameter
Measure the length of a curve to and from a parameter
Curve Area
Measure the area of a curve
Curve Middle Point
Returns the point in the middle of a curve
End Points
Extract the start and end points of a curve
Point On Curve
Get the point on evaluates a curve at a specific location
Point In Curve
Get the point on evaluates a curve at a specific location
Control Points
Extract the NURBS control points and knots of a curve
Deconstruct Arc
Returns the base plane, radius and angle domain of an arc
Evaluate Curve
Evaluate a curve at the specified parameter or at a certain factor along its length, where the length factor can be supplied both in curve units and normalized units
Planar
Test a curve for planarity
Curve Proximity
Find the pair of closest points between two curves
Curve Side
Find on which side of a curve a point exists
Discontinuity
Find all discontinuities along a curve
Toolset
Offset Curve
Offset a curve with a specified distance
Chamfer Curve
Chamfer the sharp corners of a curve
Join
Connect some curves
Explode
Explode a curve into smaller segments
Divide By Count
Divide a curve into equal length segments
Divide By Length
Divide a curve into equal length segments
Divide By Distance
Divide a curve into equal length segments
Contour
Create a set of curve contours
Shatter
Shatter a curve into segments
Connect With Curve
Connect points with curve
Curve To Polyline
Convert a curve to a polyline
Dash Pattern
Convert a curve to a dash pattern
Perp Plane
Solve the perpendicular (zero-twisting) plane at a specified curve parameter
Perp Planes
Generate a number of equally spaced, perpendicular planes along a curve
Horizontal Plane
Get a horizontally aligned plane along a curve at a specified parameter
Horizontal Planes
Generate a number of equally spaced, horizontally aligned curve planes
Curve Plane
Get the curvature plane of a curve at a specified parameter
Curve Planes
Generate a number of equally spaced curve frames
Seam
Changes the start point of a closed curve
Rebuild Curve
Rebuild a curve with a specific number of control-points
Project Curve
Project a curve onto a geometry
Fillet Geometry
Fillet the sharp corners of a geometry
Flip Geometry
Flip the geometry direction
Triangulation
Voronoi 2D
Planar voronoi diagram for a collection of points
Delaunay Edges
Delaunay connectivity
Delaunay Mesh
Delaunay triangulation
Boolean Operation
Region Intersection
Returns intersection between two or many sets of planar closed curves (regions)
Region Difference
Returns difference between two or many sets of planar closed curves (regions)
Region Union
Returns union of a set of planar closed curves
Surface Difference
Returns difference between two or many sets of planar closed surfaces
Surface Union
Returns union of a set of planar surfaces
Surface Intersection
Returns intersection between two or many sets of planar closed surfaces
Solid Difference
Returns difference between two or many sets of planar closed solids
Solid Union
Returns union of a set of planar solids
Solid Intersection
Returns intersection between two or many sets of planar closed solids
Split Solid
Returns the split fragments from splitting two solids
Split Solid Multiple
Returns the split fragments from one solid with a bunch of others
Panels
Quad Panel
Creates quadrangular panels on a surface
Triangle Panel A
Creates triangular panels on a surface.
Triangle Panel C
Creates triangular panels on a surface.
Diamond Panel
Creates diamond panels on a surface.
Hexagonal Panel
Creates hexagonal cells on surface.
Solid
Box By Center
Create a box solid
Box
Create a box solid
Box By 2 Points
Create a box solid using two points
Sphere
Create sphere
Cylinder
Create a cylindrical solid
Torus
Create torus solid
Cone
Create a conical solid
Sphere 4Pnt
Create sphere with 4 points
Extrude Surface
Extrude surface along a vector
Loft Solid
Create a lofted solid through a set of section surfaces
Solid Area
Measure the area of a solid
Solid Volume
Measure the volume of a solid
Solid Iso Curves
Construct {uv} iso curves on a solid
Solid Edges
Extract the edge curves of a solid
Box Corners
Extract all 8 corners of a box
Box Properties
Get some properties of a box
Deconstruct Solid
Deconstruct a solid into its constituent parts
Offset Solid
Offset a solid with a specified distance
Intersection
Intersect 2 Curve
Returns intersection events for two curves
Intersect Surface Curve
Returns intersection events for surface and curve
Intersect Solid Curve
Solve intersection events for solid and curve
Curve Self Intersect
Returns all self-intersection events for a curve
Text
Text
Create a collection of textual symbols
Concatenate
Concatenate some fragments of text
Characters
Break text into individual characters
Text Length
Get the character count of the text
Text Case
Returns text in upper and lower cases
Text Join
Join a collection of text fragments into one
Text Fragment
Returns text in upper and lower cases
Replace Text
Replace all occurrences of a specific text fragment with another
Text Distance
Compute the Levenshtein distance between two fragments of text
Text Split
Split some text into fragments using separators
Match Text
Match a text against a pattern
Trim Spaces
Remove whitespace characters from the start, end, or all text
Analysis
Bounding Box
Measure the bounding box of a geometry
Extremes
Returns the extremes (highest and lowest points) on a curve
Centroid
Measure the geometry bounding box center point
Array
Linear Array
Returns a linear array of geometry
Rectangular Array
Returns a rectangular array of geometry
Box Array
Returns a box array of geometry
Polar Array
Returns a polar array of geometry
Curve Array
Returns an array of geometry along a curve
Populate 2D
Populate a 2D region with points
Populate 3D
Populate a 3D region with points
Hexagonal Grid
Returns 2D grid with hexagonal cells
Rectangular Grid
Returns 2D grid with rectangular cells
Square Grid
Returns 2D grid with square cells