@vancat/node-editor-package-opencascade
Name
Tool
Latest version
2.0.4
Published date
April 22, 2025
From last publish
3 days ago
Group
17
Nodes
232
Render
Converting curves to surface
Extrude curves to a point
Extrude curves along a vector
Extrude curves along a curve
Create a sweep surface with one rail curve
Create a sweep surface with two rail curves.
Create a lofted surface through a set of section curves
Create a surface between two curves
Create a nurbs surface from a grid of points
Create a nurbs surface from curves
Create a pipe surface
Create a pipe surface with variable radii around a rail curve
Create a surface connecting four corner point
Create a surface from two, three or four edge curves
Create a surface with 2 curves
Create a rectangular surface
Create a circle surface
Measure the area of a surface
Construct {uv} iso curves on a surface
Extract the edge curves of a surface
Extract the normals and center points of all faces in a surface
Cap all planar holes in a Brep
Offset a surface with a specified distance
Give sides thickness and make solid
Generate a grid of {uv} points on a surface
Construct a point from {xyz} coordinates
Deconstruct a point into its component parts
Returns the distance between two points
Create points list using numbers list
Create a point from cylindrical {angle,radius,elevation} coordinates
Find the closest point on a geometry
Point list sort by x, y, z components
Find closest point in a point collection
Find closest point in a point collection
Cull points that are coincident within tolerance
Create a point from barycentric {u,v,w} coordinates
Create a point from plane {u,v,w} coordinates
Create a point from polar {phi,theta,offset} coordinates
Pull a point to a variety of geometry
Unit vector parallel to the world {x} axis
Unit vector parallel to the world {y} axis
Unit vector parallel to the world {z} axis
Create a vector from {xyz} components
Unitize vector
Deconstruct a vector into its component parts
Create a vector between two points
Set the length of a vector
Compute the angle between two vectors
Compute vector cross product
Compute vector dot product
Compute the length (amplitude) of a vector
Returns the reverse vector
Returns rotated vector around an axis
World XY plane
World XZ plane
World YZ plane
Construct a plane from a vector
Create a plane perpendicular to a vector
Deconstruct a plane into its component parts
Change the origin point of a plane
Flip or swap the axes of a plane
Offset a plane
Find the closest point on a plane
Create a plane from a line and a point
Create a plane from two line segments
Perform plane rotation around plane z-axis
Adjust a plane to match a new normal direction
Perform minimal rotation to align a plane with a guide vector
Create a plane through three points
Get the coordinates of a point in a plane axis system
It allows for the remapping of vectors from one plane to another plane
Translate (move) an object to a point
Translate (move) an object along a vector
Reflect (mirror) an object
Rotate an object around a center point and an axis vector
Scale an object uniformly in all directions
Reflect (mirror) an object
It allows for remapping of geometry from one plane to another plane
Reflect (mirror) an object
Reflect (mirror) an object
Orient an object using directional constraints only
Scale an object with non-uniform factors
Shear an object based on a shearing vector
Create a line between two points
Create a line segment defined by start point, tangent and length
Create a line from guide line and two points
Create a line between two planes
Returns a circle with a radius and a center point
Create a circle defined by three points
Create a circle defined by center, normal and radius
Create tangent lines between a point and a circle
Create internal tangent lines between circles
Create external tangent lines between circles
Create tangent arcs between circles
Create the in circle of a triangle
Create an ellipse with two radii and a center point
Create an arc
Create an arc defined by three points
Create an arc defined by start point, end point and a tangent vector
Create an arc based on another arc
Create a rectangle using origin, width, length
Create a rectangle with two points
Create a rectangle using center, width, length
Create a rectangle with three points
Create a Polyline
Create an interpolated curve
Tween between two curves
Create an helix
Create a polygon
Create a Polygon
Create a star using a center point, in and out radius, and number of vertices
Construct a NURBS curve from control points
Construct a NURBS curve from control points, weights, knots and degree
Create a blend curve between two curves
Test if a curve is closed or open
Measure the length of a curve
Measure the length of a curve to and from a parameter
Measure the area of a curve
Returns the point in the middle of a curve
Extract the start and end points of a curve
Get the point on evaluates a curve at a specific location
Get the point on evaluates a curve at a specific location
Extract the NURBS control points and knots of a curve
Returns the base plane, radius and angle domain of an arc
Evaluate a curve at the specified parameter or at a certain factor along its length, where the length factor can be supplied both in curve units and normalized units
Test a curve for planarity
Find the pair of closest points between two curves
Find on which side of a curve a point exists
Find all discontinuities along a curve
Offset a curve with a specified distance
Chamfer the sharp corners of a curve
Connect some curves
Explode a curve into smaller segments
Divide a curve into equal length segments
Divide a curve into equal length segments
Divide a curve into equal length segments
Create a set of curve contours
Shatter a curve into segments
Connect points with curve
Convert a curve to a polyline
Convert a curve to a dash pattern
Solve the perpendicular (zero-twisting) plane at a specified curve parameter
Generate a number of equally spaced, perpendicular planes along a curve
Get a horizontally aligned plane along a curve at a specified parameter
Generate a number of equally spaced, horizontally aligned curve planes
Get the curvature plane of a curve at a specified parameter
Generate a number of equally spaced curve frames
Changes the start point of a closed curve
Rebuild a curve with a specific number of control-points
Project a curve onto a geometry
Cull points that are coincident within tolerance
Fillet the sharp corners of a geometry
Flip the geometry direction
Reorients target geometries (curves, solids, surfaces) to match the specified direction (forward or reverse)
Planar voronoi diagram for a collection of points
Delaunay connectivity
Delaunay triangulation
3D voronoi diagram for a collection of points
Returns intersection between two or many sets of planar closed curves (regions)
Returns difference between two or many sets of planar closed curves (regions)
Returns union of a set of planar closed curves
Returns difference between two or many sets of planar closed surfaces
Returns union of a set of planar surfaces
Returns intersection between two or many sets of planar closed surfaces
Surface Join returns the union of a set of faces with a tolerance value
Returns difference between two or many sets of planar closed solids
Returns union of a set of planar solids
Returns intersection between two or many sets of planar closed solids
Returns the split fragments from splitting two solids
Returns the split fragments from one solid with a bunch of others
Split a surface with a bunch of curves
Creates quadrangular panels on a surface
Creates triangular panels on a surface.
Creates triangular panels on a surface.
Creates diamond panels on a surface.
Creates hexagonal cells on surface.
Create a box solid
Create a box solid
Create a box solid using two points
Create sphere
Create a cylindrical solid
Create torus solid
Create a conical solid
Create sphere with 4 points
Extrude surface along a vector
Create a lofted solid through a set of section surfaces
Measure the area of a solid
Measure the volume of a solid
Construct {uv} iso curves on a solid
Extract the edge curves of a solid
Extract the edge curves of a solid
Extract all 8 corners of a box
Get some properties of a box
Deconstruct a solid into its constituent parts
Offset a solid with a specified distance
Returns intersection events for two curves
Returns intersection events for surface and curve
Solve intersection events for solid and curve
Returns all self-intersection events for a curve
Solve intersection events for a solid and a curve
Solve intersection events for a Solid and a plane
Solve the intersection event of two planes
Solve intersection events for surfaces.
Create a collection of textual symbols
Concatenate some fragments of text
Break text into individual characters
Get the character count of the text
Returns text in upper and lower cases
Join a collection of text fragments into one
Returns text in upper and lower cases
Replace all occurrences of a specific text fragment with another
Compute the Levenshtein distance between two fragments of text
Split some text into fragments using separators
Match a text against a pattern
Remove whitespace characters from the start, end, or all text
Converts SVG image data into curve representations for further processing
Measure the bounding box of a geometry
Returns the extremes (highest and lowest points) on a curve
Measure the geometry bounding box center point
Generates contour lines on 3D geometry for topographic analysis
Returns a linear array of geometry
Returns a rectangular array of geometry
Returns a box array of geometry
Returns a polar array of geometry
Returns an array of geometry along a curve
Populate a 2D region with points
Populate a 3D region with points
Returns 2D grid with hexagonal cells
Returns 2D grid with rectangular cells
Returns 2D grid with square cells
Extracts coordinates and color information from a 3D object for further processing.