Tool
Shear an object based on a shearing vector
Docs for v2.1.18, the latest version.
Shear
Transform
3
What the node takes in, from wires or typed values.
Geometry
Base geometry
Reference
Default [0,0,0]
Reference point
Target
Default [10,10,0]
Target point
1
What the node gives out, to wire into other nodes.
Geometry
Sheared geometry
After creating the node, connect to the first port the geometry that needs to be sheared. You need to connect the reference point to the second port. To the third port connect the target point. On the output port, you will get the sheared geometry.
Move
Mirror
Scale
ScaleNU
Rotate
First documented in v2.1.18
Oct 20, 2026
Versions before it were published before changes were recorded.