Tool

Shear

Transform

Shear an object based on a shearing vector

Docs for v2.1.18, the latest version.

ID

tool-transform-shear

Group

Transform

Plugin

Tool

Keywords

shear
3 inputs, 1 output

Ports

Inputs

3

What the node takes in, from wires or typed values.

Geometry

Geometry

Base geometry

Reference

Point

Default [0,0,0]

Reference point

Target

Point

Default [10,10,0]

Target point

Outputs

1

What the node gives out, to wire into other nodes.

Geometry

Geometry

Sheared geometry

Creation method#

There are two options for creating Shear node.#

  • The first way to create Shear node using the search list, which is opened by double left-clicking in the workspace. You can write the name of the node you need, or words associated with this node.
    • shear
  • The second way is to select Shear node from the menu that opens from the top left.
    • Menu > Tool > Transform > Shear

Steps#

  • Create Shear node.
  • Connect to the first port the geometry you want to shear.
  • Connect the reference point to the second port.
  • Connect to the third port a target point.

After creating the node, connect to the first port the geometry that needs to be sheared. You need to connect the reference point to the second port. To the third port connect the target point. On the output port, you will get the sheared geometry.

See also#

Move
Mirror
Scale
ScaleNU
Rotate

History

First documented in v2.1.18

Oct 20, 2026

Versions before it were published before changes were recorded.