Scale an object uniformly in all directions
ID
tool-transform-scale
Name
Scale
Group
Transform
Package
Tool
Keywords
Render
After creating a node, connect to the first port the geometry that needs to be scaled, to the second port, connect the center of scaling in relation to which the scaling will be performed. Scale factor must be connected to the third port. On the output port, you will get the scaled geometry.
Move
Mirror
Rotate
Inputs
Name | Type | Description | Default Value |
---|---|---|---|
geometry | Geometry | Base geometry | |
center | Point | Center of scaling | [0,0,0] |
factor | Number | Scaling factor | 2 |
Outputs
Name | Type | Description |
---|---|---|
scaledGeometry | Geometry | Scaled geometry |