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Render

Render

R

Caches geometry for multiple uses, avoiding repeated triangulation

ID

tool-render-render

Name

Render

Group

Render

Package

Tool

Keywords

reuse
cache
render

Surface

Vector

Transform

Primitive Curves

Curve Analysis

Toolset

Triangulation

Boolean Operation

Panels

Solid

Intersection

Text

Image

Analysis

Array

Render

3D Object

Creation method

There are two options for creating a Render node.

  • The first way to create a Render node is using the search list, which is opened by double left-clicking in the workspace. You can write the name of the node you need, or words associated with this node.
    • render , reuse , cache
  • The second way is to select a Box node from the menu that opens from the top left.
    • Menu > Tool > Render > Render

Steps

  • Create a Render node.
  • Connect the geometry input to the first port.
  • The first output port provides the cached mesh geometry.
  • The second output port provides the cached curve geometry.

After creating the node, connect the geometry that needs to be cached to the input port. The first output port will return the cached mesh geometry, while the second output port will return the cached curve geometry. This allows for reusing geometry without repeated triangulation.

See also

Inputs

NameTypeDescriptionDefault Value
geometry
Geometry
The input geometry to be cached and reused

Outputs

NameTypeDescription
mesh
Mesh
Outputs optimized mesh geometry for rendering
curve
ThreeCurve
Provides stored 3D curve geometry for further use