Tool

Solid

Box Corners

  • Surface

  • Vector

  • Transform

  • Primitive Curves

  • Curve Analysis

  • Toolset

  • Triangulation

  • Boolean Operation

  • Panels

  • Solid

  • Intersection

  • Text

  • Image

  • Analysis

  • Array

  • Render

  • 3D Object

Box Corners

Extract all 8 corners of a box

Details

ID

tool-solid-box-corners

Name

Box Corners

Group

Solid

Package

Tool

Keywords

boxCorner
bc

Input ports

NameTypeDescriptionDefault Value
Solid
Solid
Base solid

Output ports

NameTypeDescription
Point A
Point
Corner at {x=min, y=min, z=min}
Point B
Point
Corner at {x=max, y=min, z=min}
Point C
Point
Corner at {x=max, y=max, z=min}
Point D
Point
Corner at {x=min, y=max, z=min}
Point E
Point
Corner at {x=min, y=min, z=max}
Point F
Point
Corner at {x=max, y=min, z=max}
Point G
Point
Corner at {x=max, y=max, z=max}
Point H
Point
Corner at {x=min, y=min, z=max}

Creation method

There are two options for creating a Box Corners node.

  • The first way to create a Box Corners node using the search list, which is opened by double left-clicking in the workspace. You can write the name of the node you need, or words associated with this node.
    • boxCorner , bc
  • The second way is to select a Box Corners node from the menu that opens from the top left.
    • Menu > Tool > Solid > Box Corners

Steps

  • Create a Box Corners node.
  • Connect the base solid to the port.

After creating a node, connect the base solid to the port. On the output ports, you will get the bounding box for all corners.

See also

Box Properties
Deconstruct Solid\