Tool
Reflect (mirror) an object
Docs for v2.1.18, the latest version.
2
What the node takes in, from wires or typed values.
Geometry
Base geometry
Plane
Default `YZ`
Reflect plane
1
What the node gives out, to wire into other nodes.
Geometry
Mirrored geometry
After creating a node. Connect to the first port the geometry you want to mirror, which by default is the YZ plane, and the object will be mirrored along that plane. To the second port, connect the plane along which you want to reflect the geometry. On the output port, you will get the mirrored geometry.
Move
Mirror
Scale
First documented in v2.1.18
Oct 20, 2026
Versions before it were published before changes were recorded.