Reflect (mirror) an object
ID
tool-transform-mirror
Name
Mirror
Group
Transform
Package
Tool
Keywords
Render
After creating a node. Connect to the first port the geometry you want to mirror, which by default is the YZ plane, and the object will be mirrored along that plane. To the second port, connect the plane along which you want to reflect the geometry. On the output port, you will get the mirrored geometry.
Move
Mirror
Scale
Inputs
Name | Type | Description | Default Value |
---|---|---|---|
geometry | Geometry | Base geometry | |
plane | Plane | Reflect plane | "YZ" |
Outputs
Name | Type | Description |
---|---|---|
mirroredGeo | Geometry | Mirrored geometry |