Tool

Rotate

Transform

Rotate an object around a center point and an axis vector

Docs for v2.1.18, the latest version.

ID

tool-transform-rotate

Group

Transform

Plugin

Tool

Keywords

rotate
4 inputs, 1 output

Ports

Inputs

4

What the node takes in, from wires or typed values.

Geometry

Geometry

Base geometry

Angle

Number

Default 1.5707963267948966

Rotation angle in radians

Center

Point

Default [0,0,0]

Center of rotation

Vector

Vector

Default [0,0,1]

Vector of rotation

Outputs

1

What the node gives out, to wire into other nodes.

Geometry

Geometry

Rotated geometry

Creation method#

There are two options for creating Rotate node.#

  • The first way to create Rotate node using the search list, which is opened by double left-clicking in the workspace. You can write the name of the node you need, or words associated with this node.
    • rotate
  • The second way is to select Rotate node from the menu that opens from the top left.
    • Menu > Tool > Transform > Rotate

Steps#

  • Create Rotate node.
  • Connect to the first port the geometry you want to rotate.
  • Connect the rotation angle size to the second port.
  • Connect to the third port a point around which you want to rotate the geometry.
  • Connect a vector to the fourth port along the axis of which you want to rotate the geometry.

After creating a node, connect to the first port the geometry that needs to be rotated. You need to connect the geometry rotation angle to the second port. Remember that you need to connect the angle in radians. To the third port connect the point around which you want to flip the geometry. To the fourth port, you need to connect a vector in the axis of which the geometry will rotate. On the output port, you will get the rotated geometry.

See also#

Move
Mirror
Scale

History

First documented in v2.1.18

Oct 20, 2026

Versions before it were published before changes were recorded.