Tool
Rotate an object around a center point and an axis vector
Docs for v2.1.18, the latest version.
4
What the node takes in, from wires or typed values.
Geometry
Base geometry
Angle
Default 1.5707963267948966
Rotation angle in radians
Center
Default [0,0,0]
Center of rotation
Vector
Default [0,0,1]
Vector of rotation
1
What the node gives out, to wire into other nodes.
Geometry
Rotated geometry
After creating a node, connect to the first port the geometry that needs to be rotated. You need to connect the geometry rotation angle to the second port. Remember that you need to connect the angle in radians. To the third port connect the point around which you want to flip the geometry. To the fourth port, you need to connect a vector in the axis of which the geometry will rotate. On the output port, you will get the rotated geometry.
Move
Mirror
Scale
First documented in v2.1.18
Oct 20, 2026
Versions before it were published before changes were recorded.