Tool

Orient Direction

Transform

Orient an object using directional constraints only

Docs for v2.1.18, the latest version.

ID

tool-transform-orient-direction

Group

Transform

Plugin

Tool

Keywords

orientDir
5 inputs, 1 output

Ports

Inputs

5

What the node takes in, from wires or typed values.

Geometry

Geometry

Base geometry

Point A

Point

Default [0,0,0]

Reference point

Vector A

Vector

Default [0,0,1]

Reference direction

Point B

Point

Default [0,0,0]

Target point

Vector B

Vector

Default [0,0,1]

Target direction

Outputs

1

What the node gives out, to wire into other nodes.

Geometry

Geometry

Reoriented geometry

Creation method#

There are two options for creating an Orient Direction node.#

  • The first way to create an Orient Direction node using the search list, which is opened by double left-clicking in the workspace. You can write the name of the node you need, or words associated with this node.
    • orientDir
  • The second way is to select an Orient Direction node from the menu that opens from the top left.
    • Menu > Tool > Transform > Orient Direction

Steps#

  • Create an Orient Direction node.
  • Connect the base geometry you want to reorient to the first port.
  • Connect the reference point to the second port.
  • Connect the reference direction to the third port.
  • Connect the target point to the fourth port.
  • Connect the target direction to the fifth port.

After creating a node, connect the base geometry you want to reorient to the first port. To the second port, you need to connect the reference point, and the reference direction to the third port. The target point is to the fourth port, and the target direction is to the fifth port. On the output port, you will get the reoriented geometry.

See also#

Rotate
Mirror
Scale
Orient

History

First documented in v2.1.18

Oct 20, 2026

Versions before it were published before changes were recorded.