Tool

Populate 3D

Array

Populate a 3D region with points

Docs for v2.1.18, the latest version.

ID

tool-array-populate-3d

Group

Array

Plugin

Tool

Keywords

populate
points3D
5 inputs, 1 output

Ports

Inputs

5

What the node takes in, from wires or typed values.

Width

Number

Default 50

Width of region

Length

Number

Default 30

Length of region

Height

Number

Default 40

Height of region

Count

Number

Default 20

Number of points to add

Seed

Number

Default 5

Random seed for insertion

Outputs

1

What the node gives out, to wire into other nodes.

Points

Point

Population of inserted points

Creation method#

There are two options for creating Populate 3D node.#

  • The first way to create Populate 3D node using the search list, which is opened by double left-clicking in the workspace. You can write the name of the node you need, or words associated with this node.
    • populate , points3D
  • The second way is to select Populate 3D node from the menu that opens from the top left.
    • Menu > Nurbs > Grid > Populate 3D

Steps#

  • Create Populate 3D node.
  • Connect the region width inside which we want to get points to the first port.
  • Connect the region length inside which we want to get points to the second port.
  • Connect the region height inside which we want to get points to the third port.
  • Connect the count of points in this region to the fourth port.
  • Connect number random seed to the fifth port.

After creating a node, connect the region width inside which we want to get points to the first port, and the region length inside which we want to get points to the second port. To the fourth port, you need to connect the count of points in this region. Connect number random seed to the fifth port for different combinations of points. On the output port, you will get the population of inserted points.

See also#

Populate 2D

History

First documented in v2.1.18

Oct 20, 2026

Versions before it were published before changes were recorded.