Transformation nodes are essential for performing transformation operations on geometries.


Move


Move

The Move node displaces the geometry received from the input node using the vector received from the other input node.


Node usages


Move Use

Rotate


Rotate Intersection

The Rotate node rotates the geometry received from the input node by the specified angle and vector, around the point.


Node usages


Rotate Use

Mirror


Mirror

The Mirror node creates a mirrored geometry of the input received from the input node, based on the specified plane.


Node usages


Mirror Use

Scale


Scale

The Scale node returns the input geometry with a modified scale. It takes the point to scale from the input nodes.


Node usages


Scale Use

Scale NU


Scale NU

The Scale NU node adjusts the scale of the input geometry. The scaling is performed relative to the point obtained from the input node, using coefficients provided by other nodes for the X, Y, and Z axes.


Node usages


Scale NU Use